Advanced Computer Scientists

Ages 10 – 12

P21S Advanced Computer Scientist (10-12)

Acquire Advanced Problem-Solving Skills
12 research areas for students to model advanced concepts and apply their coding know-how across complex app development, hardware elements, and syntax-based programming.
Develop Apps for Android and iOS
Create real-world Apps spanning a vast variety of domains ranging from healthcare to entertainment. Be exposed to the intricacies of UI/ UX design.
Advanced Micro:Bit Training
Learn to program user input and various functionalities as well as incorporate the usage of sensors to create tangible products.

Develop and Create

The Advanced Computer Scientists programme develops students to the next level of programming. Students will now Deep dive into app creation for both iOs and Android, develop the maker in them with our extensive micro:bit curriculum, and model advanced concepts across syntax-based programming to create tangible, real-world products.

We have 12 different research areas for students to advance their coding abilities. These research areas span across 3 groups to expose students to the diverse breadth of applications possible with coding.

Students are required to complete at least 6 (min) – 8 (recommended) research areas before progressing to the next level.Research areas proceed based on a pre-selected schedule curated by Coding Lab tutors which expose your child to all 3 groups by the time they complete at least 6 research areas. Want to find out more? Check out our FAQs.

My son enjoys the classes at Coding Lab. He has completed App Inventor 1+ 2. He is so eager to attend the classes every week and will never miss a session.Ruey Chyi, Mother of Matthias (10)
A sample program created with Python
Space Invaders by Luciano, 12


We have 12 different research areas for students to explore and apply across the breadth of their coding abilities!

Group 1: Hardware-Based Learning
P21S – MB1: Micro:bit Advanced 1
P21S – MB2: Micro:bit Advanced 2

Group 2: Syntax-Based Learning
P21S – PyTu: Python Turtle
P21S – PyGD: Python Game Development
P21S – PyH3: Health Advisor
P21S – PyAD: Choose Your Own Adventure
P21S – PyQM: Quiz Gameshow
P21S – PyM: Python Meets Math

Group 3: Complex App development (Android and iOS)
P21S – AiWW: Whatsapp Wannabe (Firebase / User Authentication)
P21S – AiH3: Healthy 365 Junior (GPS/ Pedometer)
P21S – AiQM: Quiz Me (Planning / tinyDB / UI / UX)
P21S – iOS: Develop iOS Mobile Apps

Class Format

5 sessions x 2 hours per research area
12 research areas in total

Weekly Classes (Billed quarterly)
10 sessions (2 Research Areas) per quarter
$785 ( $839.95 w/GST)
5 x 2hrs (Individual Research Area)
5 sessions (1 Research Area)
$445 ( $476.15 w/GST)

For Students

Ages 10-12 who have
Completed P201, P202, P205 and P206 or
Passed the placement test with Coding Lab

Course Logistics

All materials and equipment provided
Maximum 1:8 Instructor-Student ratio

Locations & Schedules

Bukit Timah

9 King Albert Park (KAP Mall) #02-21, 598332

5 x 2hrs (Individual Theme)

Weekly Classes

Parkway Parade

80 Marine Parade Road #10-06, 449269

5 x 2hrs (Individual Theme)

Weekly Classes

The Grassroots Club

190 Ang Mo Kio Ave 8, 568046
[Holiday Camps Only]

5 x 2 hrs (Individual Theme)

Coding Lab Online

Learn from the comfort of your home
[Live Online E-Learning]

5 x 2 hrs (Individual Theme)

Weekly Classes


Code x Tinker Camp!

We provide high quality teaching with a challenging MIT inspired curriculum in a tech-immersive environment. Watch how our students learn with us in this exciting video.

Who is Faster? A 2-player battle with Makey Makey

Who has the faster reaction? Watch our 2 students, William and Joshua pit their skills against each other in this fun game coded by Joshua during one of our Tinkering Garage sessions. Using Play Doh and Makey Makey for the physical input, they must compete to hit the buzzer faster and earn enough points to win the game! Beware: Hitting the buzzer before the Go button shows will incur negative point penalties.

Joshua and William Teach Coding : Math and Reaction Time with Makey Makey

Our students, Joshua and William are back! This time, they are going to teach us how to code! In this video, Joshua takes us through his code, explaining how he programmed and designed his game, which measures the speed of reaction time, with variables that display key stats (Fastest Time, Average Time, Total TIme, and more).

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