• Awarded School Of The Year, Computer Science

    by Little Magazine, 2017

  • Winner of Best Coding Curriculum

    as voted by parents (Parents World 2016/17)

Coding is the New Literacy

We believe that every child should have the chance to code. There are many things that children will love about coding; creating their own game, app, making their own animated stories and the many other endless possibilities by harnessing today's rapidly evolving technologies.

Give your child a headstart in the Digital Age
Ages 7 – 9

Designed for children (Ages 7-9) who are either completely new to programming / coding or have some basic knowledge, our courses equip your children with a lifelong skill that is important for the future.


Ages 10 – 12

Im a Young Coder

Designed specifically for children (Ages 10-12), our Award-winning coding curriculum nurtures future leaders in technology, regardless of whether they are complete novices, or burgeoning experts in the making.


Ages 13 – 16

Banner - Course Brief - Ages 13-16 (400 x 225)

Our proprietary Python programme is specially designed based on the GCE “O” and “A” level Mathematics curriculum. This powerful synergistic pairing of Math and Programming has been tested in selected MOE schools to provide students a solid foundation in both.


Preschool (Ages 4 – 6)


Start your child on their journey in logical thinking with our preschool programme, suitable for ages 4-6. Based around popular Stories or Themes, this multi-disciplinary programme emphasizes kinaesthetic learning, with kids using live-sized blocks and programming each other to follow instructions in teams to complete tasks.


联合早报 Feature: Jake, 9 years old


Our student, Jake was recently featured in A Little Somebody, by Lianhe Zaobao 联合早报. Congratulations to Jake and his cute family! 

You can watch more interviews and show cases in our testimonial page.


Why learn coding?

Steve Job's Quote on Learning to Program

“Coding is the new literacy. To thrive in tomorrow’s society, young people must learn to design, create and express themselves with digital technologies.”, Mitchel Resnick, Professor of Learning Research at the MIT Media Lab and director of the Lab’s Lifelong Kindergarten research group


Statistics
0000000

Maximum Student to Teacher Ratio

0000000

Students' Games and Apps Created

0000000

Countries (Australia, Japan and Singapore)

0000000

Courses Offered for Ages 4-16

0000000

Years of Cumulative Teachers' Coding Experience