App Inventor 2
Ages 10 – 12
Mic testing, 1, 2, 3. Spearhead your child’s growth in the field of mobile app development today! Delve into an array of functions on the MIT App Inventor 2 Platform such as Voice-to-Speech and GPS tracker to develop sophisticated phone applications of your child’s desire. The limit is but their imagination.
App Inventor 2 will uncover the detail-oriented side of students as they enter the process of wireframing to strive to build an app that can solve a real world problem. Our fun-packed activities in the course will break down complex design and programming concepts to bite-size for students to digest. Watch as your child master the art of mobile app creation! Want to find out more? Check out our FAQs.
Review of App Inventor 2 Interface
Brainstorm time for a complex app creation
Learn to use various media components
Booleans and Conditionals
Introduction to phases of Design Thinking (Observation, Ideation, Rapid Prototyping, User Feedback, Iteration, Implementation)
Ages 10 to 12
Completed P201 or
Passed a placement test with Coding Lab
All materials and equipment provided
Maximum 1:8 Instructor-Student ratio
10 hours duration
9 King Albert Park (KAP Mall) #02-21, 598332
5 x 2hrs
80 Marine Parade Road #10-06, 449269
5 x 2hrs
App Inventor Dec Holiday Camp 2016
Ever wondered how much kids enjoy coding and what they learn during our App Inventor classes? Our young tech stars tell you more in this short clip below. Enjoy!
Catch the Balls Game by Yan Liang, 11-years old
Yanliang developed this augmented reality (AR) game which utilises the webcam – use your hand to catch the balls while avoiding the bomb.
William and Joshua Teach Coding Part 2: Math and Reaction Time (Playing the Game)
In this 2nd video, William tries out Joshua’s game. Will he beat his score? Watch to find out. Also, meet our wacky bunch of kids!
Jazzing up Saturday Afternoons at our Tinkering Garage class.