Remember Tiny Thinkers and their creative, fun ways to integrate computational thinking into your child’s everyday lives? Well good news, they’re back stronger than ever with new and improved activities rolled out – Now extending their outreach not just to parents, but also formal early childhood institutions island-wide, with over 3,500 kits!

Early last month, the Tiny Thinkers team was invited down to the annual Early Childhood Conference (ECC) 2019 to share about the importance of computational thinking at the pre-school level. Amongst an array of activities at the ECC exhibition fair, Tiny Thinkers also conducted workshops for mums and dads to try out their exciting games with their children.

During the first half of the conference, IMDA Deputy Director Foo Hui Hui shared with early childhood educators on how preschools could step up and prepare young children to be future-ready with the award-winning Play Maker programme.

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IMDA Deputy Director Hui Hui demonstrating one of their educational games 

Coding Lab, the team behind Tiny Thinkers, then followed up with an informational sharing on the importance of computational thinking in today’s tech-led economy and how to kickstart its development within the comforts of the home in a simple, fun manner.

Coding Lab Co-founder Candice Wang also highlighted the shift in our economy towards one that is driven by Artificial Intelligence (A.I), algorithms and automation, urging educators and parents alike to start to prepare themselves from an early age.

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Coding Lab co-Founder Candice Wang stressing the importance of starting young 

She then went to share some market research findings, which illustrated that whilst more than 60% of the parents surveyed acknowledged the importance of learning coding,  an alarming 95% do not have the knowledge or expertise to impart computational thinking skills to their children.

Candice then debunked the elusiveness of computational thinking with two simple ways to guide young learners aged 4 to 7 – through every-day activities (eg. Packing your schoolbag) that require little or no cost, and through the Tiny Thinkers Take Home Activity Kit.

Armed with the expertise of our tutors and Skool4Kidz on one hand and generous support from IMDA, Our SG FundNexus, and Amazon on the other, Coding Lab and Tiny Thinkers is pleased to present new games such as Solve the Puzzle (Pattern Recognition), Build a House (Abstraction) and a full-fledged board-game (Keeping Singapore Strong) in their well-received Take Home Activity Kit.

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Educators trying out the Tiny Thinkers activities 

On the 2nd day of the ECC exhibition, the Tiny Thinkers team carried out a series of workshops for parents to try out 3 of their games (Robotibby, Solve The Puzzle, Build a House) and take home the Activity Kit for free!

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Thinzar, the Head of Tiny Thinkers sharing about the importance of Computational Thinking 

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Kids figuring out how to bring Tibby to the banana

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Putting their pattern recognition skills to the test 

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Building houses with shapes 

So exciting, don’t you think? We at the Coding Lab, Tiny Thinkers, educators, parents and children alike all had so much fun! Stay tuned for more goodies and future workshops held by Tiny Thinkers by following them here.

Congratulations to our students for achieving the Best Coding Award at the Microsoft National Minecraft Cup 2019 in Tokyo, Japan! Their winning project CodeTropolis, was selected out of more than 130 participating entries.

The transnational team consisted of students from Coding Lab Japan and Coding Lab Singapore, with classes conducted by Coding Lab Japan’s Director of Education, who taught Singapore students via a series of webcam sessions – harnessing the marvels of today’s technology.

Students in Singapore attending one of the Minecraft Cup sessions via videoconferencing
Students in Singapore attending one of the Minecraft Cup sessions via videoconferencing

 

Coding Lab Student representatives attending the Awards ceremony in Microsoft, Japan
Coding Lab Student representatives attending the awards ceremony in Microsoft, Japan

Our students in Singapore have showcased tremendous growth ⁠⁠—coding skills, teamwork, creativity⁠⁠— over the course of our transnational Preparatory Classes with so many takeaways including a broader horizon, as well as the friendships formed with their teammates from Coding Lab Japan.

Students with Coding Lab Japan Instructors and Minecraft Cup Managing Committee
Students with Brian – Director, Coding Lab Japan, and one of the judges from the Minecraft Cup Managing Committee

What a great result for all the hard work put in by the students, tutors and everyone from the team, shining bright on the global stage!

Winner of Best Coding Award - Minecraft Cup 2019, organised by Microsoft, Japan
Winner of Best Coding Award – Microsoft National Minecraft Cup 2019, organised by Microsoft, Japan
A snippet of the team's winning code
A snippet of the team’s winning code

“You can do anything you set your mind to.” – Benjamin Franklin

About the Minecraft Cup 2019 National Tournament

Children living in the 21st century need to acquire the skills necessary to live in uncertain times, such as problem-solving skills and collaboration. In Japan, programming education has become compulsory at elementary schools since 2020. This competition aims to foster programming thinking through programming experiences, and an attitude to create better society by utilising the work of computers and software to find and solve familiar problems.

The theme is “I and my town with sports facilities”, which aligns with Japan hosting international sports events such as the 2019 Rugby World Cup and 2020 the Tokyo Olympic Paralympic Games.

The competition is jointly organised by the secretariat ICT CONNECT 21, Universal Awareness Center, and Microsoft Japan.